The time has come once again to experience the legendary Impetrible Ragnarok Online. Continue the legend and relive the glorious past that can never be extinguished!
On the edge of Midgard’s trends, Ragnarok Online is set on Base: 60.00x / Job: 50.00x experience rates, 255/120 base/job levels for Classic Gaming. The server is running under Ep. 5.0 Yuno.
A Gamers’ Haven & Custom Evolution
The server provides showcase features to give its players their ultimate gaming experience. Beyond automated events and level-tiered Battlegrounds for PvP combat, ImpetribleRO introduces game-changing custom depth: hunt down challenging World and Raid Bosses (*Kur, Lasgand, Ardor, and Abyss Arthur*) and master a deep, PoE-inspired item crafting economy utilizing Exalted, Chaos, and Divine Orbs to forge absolute gear perfection.
Experience a whole new dimension of gear progression with custom Path Of Exile To Ragnarok Online Crafting Currencies. Utilize custom Path of Exile crafting currencies to roll, augment, and push your equipment to absolute limits!
In traditional Path of Exile, currency items double as crafting materials used to manipulate equipment modifiers (affixes). We have ported this deep mechanical system straight into Ragnarok Online! Instead of depending solely on random drops or standard safe-refine stones, you can use these custom orbs to build, roll, and gamble your way to absolute gear perfection.
PoE Concept: Adds a new random affix to a rare item.
Ragnarok Implementation: Consumes 1 orb to inject a powerful, high-tier random stat affix into an empty slot (Slots 1–4) on your equipped gear, rolling values between 7% and 10% for rates, or 30–50 for flat stats.
PoE Concept: Rerolls the numerical values of existing modifiers.
Ragnarok Implementation: Requires an item with at least 2 affixes. Consumes 1 orb to randomly pick one existing affix slot and reroll its numerical power level (Mid-tier values: 4%–6% or 15–25 flat stats) without changing the stat type.
PoE Concept: Reforges a rare item, completely randomizing all its modifiers.
Ragnarok Implementation: Requires an item with at least 1 existing affix. Consumes 1 orb to target a random existing slot, wipe out its current mod, and replace it entirely with a brand-new random stat and value.
PoE Concept: Low-tier modifier builder.
Ragnarok Implementation: Consumes 1 orb to add a minor, entry-level random stat affix into an empty slot, rolling low-tier values (1%–3% for rates, or 5–10 for flat stats).
PoE Concept: Mid-tier modifier builder.
Ragnarok Implementation: Consumes 1 orb to add a mid-tier random stat affix into an empty slot (Slots 1–4), serving as a strong stepping stone before aiming for Exalted-tier perfection.
PoE Concept: Removes a random modifier from an item.
Ragnarok Implementation: Requires items with at least 2 affixes. This utility orb deterministically strips away the last added affix slot, clearing it out so you can try your luck rolling a better mod.
PoE Concept: Guaranteed modifier type crafting.
Ragnarok Implementation: Consumes 1 essence to add a guaranteed random stat affix focused on ATK, Range, and Crit stats into an empty slot (Slots 1–4).
PoE Concept: Guaranteed modifier type crafting.
Ragnarok Implementation: Consumes 1 essence to add a guaranteed random stat affix focused on AGI, ASPD, and Flee stats into an empty slot (Slots 1–4).
PoE Concept: Guaranteed modifier type crafting.
Ragnarok Implementation: Consumes 1 essence to add a guaranteed random stat affix focused on HP, DEF, and Tank attributes into an empty slot (Slots 1–4).
PoE Concept: Guaranteed modifier type crafting.
Ragnarok Implementation: Consumes 1 essence to add a guaranteed random stat affix focused on MATK, MDEF, and Cast Time reduction into an empty slot (Slots 1–4).
PoE Concept: Guaranteed modifier type crafting.
Ragnarok Implementation: Consumes 1 essence to add a guaranteed random stat affix focused on SP, SP Recovery, and Magic Defense into an empty slot (Slots 1–4).
PoE Concept: High-risk, high-reward modification that locks an item permanently.
Ragnarok Implementation: Applying a Vaal Orb permanently marks Slot 5 as "Corrupted" (ID 231). Once corrupted, standard crafting currencies can no longer modify the item directly.
PoE Concept: Endgame value rerolling tool. (Note: "Greater" variants do not exist in Path of Exile; the standard Divine Orb serves as the ultimate numerical reroll).
Ragnarok Implementation: Requires a full 5-slot corrupted item. Consumes 1 Greater Divine Orb to safely reroll a random value between slots 1–4 with higher tier stat ranges while protecting your slot 5 corruption marker.
PoE Concept: A high-tier rare reforging tool that rerolls modifiers with improved, weighted tier outcomes compared to standard chaos rolls.
Ragnarok Implementation: Requires a full 5-slot corrupted item. Consumes 1 Greater Chaos Orb to reforge and override a random affix between slots 1–4 with a higher tier roll while preserving your slot 5 corruption marker.
PoE Concept: The rarest and most valuable currency item in the game; duplicates any non-corrupted, non-unique item, creating an identical mirrored copy that cannot be modified further.
Ragnarok Implementation: The ultimate gamble. Select a Source item and a Destination item to reflect one random affix slot over. Beware: unlike PoE, our mirror is fragile—there is a strict 50% chance the mirror will shatter into a million pieces upon use, yielding nothing!
PoE Concept: an endgame item used at Precursor Towers on the Atlas of Worlds to apply special modifiers and endgame mechanics (such as Breach, Expedition, Ritual, or Delirium) to a set of surrounding maps.
Ragnarok Implementation: Rare artifacts dropped directly by defeating powerful Raid Bosses. These tablets are essential crafting materials required to forge Waystones.
PoE Concept: The core endgame map item used at the Map Device to access the Atlas of Worlds. Higher-tier Waystones open increasingly hazardous maps with tougher monsters, higher item levels, and greater reward scaling.
Ragnarok Implementation: Crafted using Precursor Tablets, Waystones are required to unlock and summon the endgame raid boss, Fallen Sakray. Defeating Fallen Sakray grants a 0.25% drop chance for legendary components—specifically Soul_Of_Fish, Foot_Step_Of_Cat, and Tendon_Of_Bear—the vital items required to craft the almighty Megingjard!
Beyond classic jobs, ImpetribleRO introduces custom evolution paths. Master deep hybrid archetypes equipped with specialized skill trees, custom transformations, and unique combat mechanics.
Shapeshifts into a massive brute form, massively scaling Max HP and physical prowess.
Adopts a predatory stance, granting high movement speed and attack velocity.
Slashes targets with feral claws, inflicting a severe stacking bleed damage over time effect.
Charges forward instantly to close the gap on enemies and stun the primary point of impact.
Hardens skin like reinforced steel, significantly boosting physical defense and mitigating heavy hits.
Lets out a chilling primal roar that terrifies nearby enemies and restores vital energy.
Executes a lightning-fast sweeping claw strike across adjacent targets in close combat.
The dark arts are currently being forged in the shadows. The Necromancer archetype—featuring custom minions, curse mechanics, and soul-harvesting spells—is actively under development and will be unleashed in a future update!
Create unique builds with Archetype gems from Transcendent Jobs keeping 5 Signature skills.
Channels raw inner energy into the weapon blade, wrapping physical strikes in volatile, armor-piercing force.
Hardens absolute focus, temporarily trading defensive composure for surging attack power and unyielding hit accuracy.
Adopts an expert guard stance to physically deflect incoming physical melee blows with the flat of the weapon.
Winds up a heavy rotational momentum, unleashing a high-velocity corkscrew strike that pierces deep into enemy defenses.
Delivers a calculated fracture strike aimed at vulnerable skeletal joints, inflicting debilitating structural trauma.
ATK Rate 15% / HP Rate 20%
Creates a divine barrier that absorbs a set amount of incoming physical damage.
Increases the natural HP and SP recovery rate for the caster and all nearby party members.
Blesses a target with a divine shield that doubles physical defense while reducing incoming damage significantly.
Deepens spiritual focus to increase maximum SP, enhance healing spell effectiveness, and speed up natural SP recovery.
Inscribes an ominous curse on a target, doubling the damage of the next incoming hit they take.
MDEF Rate 15% / Max SP 20%
Temporarily enhances magical attack power to cast devastating elemental spells.
Absorbs a portion of defeated enemies' maximum SP to sustain continuous spellcasting.
Creates a muddy swamp area that severely reduces movement speed, Agility, and Dexterity.
Hurls floating fireballs outwards to strike surrounding hidden or visible targets with magical fire damage.
Fires concentrated bursts of psychic force at a target area, dealing heavy ghost-element magic damage with high critical chances.
MATK Rate 15% / Variable Cast Time -10%
Sharpens overall stats, hit accuracy, critical rate, and attack power by tuning into absolute precision.
Embraces the swift power of gales, boosting movement speed and Flee rates dramatically for a short duration.
Commands your trained Falcon to dive-bomb a target and strike repeatedly, dealing piercing ranged damage to the primary target and all enemies within a $3 \times 3$ cell area around them.
Fires an extremely piercing arrow that strikes a target and ripples critical piercing damage through nearby enemies.
Strengthens coordination with the hunting falcon to unleash swift avian assault maneuvers.
Ranged ATK Rate 15% / ASPD +1
Blasts an enemy with a mixture of physical and magical neutral damage from a distance using projected spirit energy.
Hides in the shadows to slip past enemies unseen while staying close to structural obstacles.
Unleashes a flurry of high-speed dual-wield slashes with a chance to induce stun status.
Spins rapidly to strike surrounding enemies with heavy force, inflicting physical damage with chances of status effects.
Detonates poison on a poisoned target to cause explosive area-of-effect damage.
Critical Rate +10 / ATK Rate 10%
Strikes opponents with a volatile blow that damages and strips away their equipped weapons and armor pieces.
Maintains 100% weapon damage output against monsters of any size category for the party.
Forces physical attacks to always deal maximum possible damage variance.
Cracks enemy defensive barriers with specialized heavy smithing strikes.
Ability to repair weapons.
ATK Rate 12% / Weight Limit +2000
Automatically blocks physical attacks using an equipped shield with specialized reflex training.
Uses a dense reflective barrier to bounce a percentage of received melee physical damage straight back to the attacker.
Erects a protective aura field specifically calibrated to intercept and nullify incoming ranged physical projectiles.
Creates a holy zone providing powerful stat buffs and status immunities to party members.
Channels inner vitality into absolute holy devotion, trading a portion of current HP to bypass enemy defense entirely.
DEF Rate 15% / Max HP 15%
Wraps magical SP armor around the body to reduce incoming physical damage at the cost of SP.
Fires dual elemental magic bolts sequentially to overwhelm targets with rapid elemental force.
Ignites an opponent's spirit reserve to forcefully drain and burn away their remaining SP pool.
Reduces target's magic defense while temporarily boosting their magical attack power.
Deploys a misty barrier that reduces incoming ranged physical damage and induces blind status.
INT +10 / MATK Rate 10%
Instantly generates spirit spheres around the monk through internal spiritual focus.
Hardens physical form into unbreakable steel defense while locking movement capabilities.
Executes a fierce martial arts combo strike that sends targets reeling backwards.
Performs a rapid sequential martial arts assault following consecutive combo strikes.
Teleports instantly across short distances in a flash of invisible speed.
SP Recovery +15% / ATK Rate 10%
Enables the use of the last skill inflicted by an enemy.
Locks learned copied skills in memory to prevent them from being overwritten when taking damage.
Sets an elusive guard stance to deflect sword and dagger strikes back onto the attacker.
Melts completely into the shadows to move undetected past true sight reveal mechanisms.
Ambushes an unsuspecting target from hiding with a sudden surprise physical attack.
Flee +20 / Hit +15
Mastery study that increases potion creation success rates and healing recovery efficiency.
Throws condensed slim potions rapidly at allies to restore large amounts of HP instantly.
Temporarily shields equipment slots completely from being broken or stripped away in battle.
Hurls corrosive chemical bottles to damage target armor and inflict physical injuries.
Detonates explosive chemical mixtures to deal fiery area-of-effect destruction to enemies.
ATK Rate 15% / HP Rate 20%
Plays an inspiring instrumental piece that reduces variable casting time and delays for allies.
A brisk marching tune that significantly increases party movement speed and attack speed.
Sings an enchanting ballad to boost maximum HP pools across nearby party members.
Draws a magical card from a mystic deck to inflict random status ailments, buffs, or massive damage.
Fires a barrage of arrows using musical resonance to deal heavy ranged physical damage.
DEX +10 / ASPD +1
Plays an inspiring melody that increases party members' maximum SP and decreases skill SP consumption.
A brisk marching tune that significantly increases party movement speed and attack speed.
Sings an enchanting ballad to boost maximum HP pools across nearby party members.
Draws a magical card from a mystic deck to inflict random status ailments, buffs, or massive damage.
Transfers a portion of the dancer's stats temporarily to boost an allied character's performance.
AGI +10 / Flee +15
Minimum Value:
$2